RMU 2022 Progress Assessment Criteria
2021-10-11
“√” represent optional
“-” represents non-applicable
“*” represents compulsory
Section |
Content might be included |
Competition |
Requirements |
Score |
|||
RMUC |
RMUT |
RMUL |
|||||
3V3
Confrontation |
Standard
Confrontation |
||||||
Standard Robot |
Complete movement: panning, spinning |
√ |
* |
√ |
√ |
l Able to move normally without
exceeding the power limit l Able to attack l Meets the installation specifications
for the Referee System |
5 |
360° rotation of the gimbal |
√ |
√ |
√ |
√ |
5 |
||
Climbing a 15° slope and
displaying power consumption data in real time |
√ |
* |
√ |
√ |
5 |
||
Launching 50 rounds of projectiles continuously from the
magazine to attack a target with the size of a Large Armor Module at 5 meters
away, and calculating the hit rate |
√ |
- |
√ |
√ |
10 |
||
Automatically recognizing and
following an armor module |
√ |
- |
√ |
√ |
5 |
||
At lease
hitting the Large Power Rune three times from the platform (Simulating the activation
of the Power Rune) |
√ |
* |
- |
- |
5 |
||
Steadily passing over a Launch Ramp |
√ |
- |
- |
- |
5 |
||
Demonstrating the installation of the Referee System (or
the installation spot reserved for the Referee System) |
√ |
* |
√ |
√ |
5 |
||
(Exclusive to the Balancing
Standard) Complete movement: panning, spinning |
√ |
* |
* |
√ |
10 |
||
(Exclusive to the Balancing Standard ) Self-help after
falling over |
√ |
√ |
√ |
√ |
10 |
||
(Exclusive to the Automatic
Standard) Display of
the gimbal automatically following the Armor Module (robot); display of the
visualized program running effect for Armor Module recognition (refer to
appendix figure 1) |
* |
- |
- |
* |
15 |
||
(Exclusive to the Automatic Standard) Display of the robot’s movement,
positioning, obstacle avoidance, path planning and the visualized program running
effect corresponding to the actual movement (refer to appendix figure 2) |
* |
- |
- |
* |
15 |
||
(Exclusive to the Automatic
Standard) To be controlled by Aerial Gimbal Operator client |
√ |
- |
- |
√ |
15 |
||
Hero Robot |
Complete movement: panning, spinning |
√ |
√ |
√ |
- |
5 |
|
Climbing a 15° slope and
displaying power consumption data in real time |
√ |
* |
√ |
- |
5 |
||
Launching 20 rounds of 42mm projectiles or 50 rounds of
17mm projectiles continuously from the magazine to attack a target with the
size of a Large Armor Module at 5 meters away, and calculating the hit rate |
√ |
- |
√ |
- |
10 |
||
Automatically recognizing and
following an armor module |
√ |
- |
√ |
- |
5 |
||
Launching 15 rounds of 42mm projectiles to attack a
round target with a diameter of 600mm at a distance of about 20m, and hit at
least 2 shots (simulating long-range shooting of the Base from the sniper point) |
√ |
* |
- |
- |
15 |
||
Demonstrating the installation of
the Referee System (or the installation spot reserved for the Referee System) |
√ |
* |
√ |
- |
5 |
||
Controlling the power of its own gimbal
through the relay and showing how the relay control is connected to the
chassis power |
* |
* |
* |
- |
5 |
||
Engineer Robot |
Complete
movement: |
√ |
* |
- |
- |
l Able to move normally l Able to obtain minerals l Meets the installation
specifications for the Referee System |
5 |
Grabbing
the minerals in the groove |
√ |
* |
- |
- |
5 |
||
Grabbing the minerals on the
ground Grabbing the falling minerals (RMUT: complete at least one task) |
√ |
* |
- |
- |
5 |
||
Successfully placing the minerals at the exchange point (simulating
mineral exchanging) |
√ |
* |
- |
- |
5 |
||
Handing over and receiving
projectiles with Standard and Hero |
√ |
- |
- |
- |
5 |
||
Reviving Standard and Hero with a RFID Card |
√ |
- |
- |
- |
5 |
||
Rescuing Standard and Hero |
√ |
- |
- |
- |
5 |
||
Demonstrating the installation of the Referee System (or
the installation spot reserved for the Referee System) |
√ |
* |
- |
- |
5 |
||
Sentry Robot |
Moving on a Sentry Rail |
√ |
- |
√ |
- |
l Able to move normally without
exceeding the power limit l Able to attack l Meets the installation
specifications for the Referee System |
5 |
Launching 50 rounds of projectiles continuously from the
magazine to attack a target with the size of a Large Armor Module at 5 meters
away, and calculating the hit rate |
√ |
- |
√ |
- |
10 |
||
Automatically recognizing and
following an armor module |
√ |
- |
√ |
- |
5 |
||
Mounting the robot onto and removing it from the Sentry
Rail |
√ |
- |
√ |
- |
5 |
||
Demonstrating the installation of
the Referee System (or the installation spot reserved for the Referee System) |
√ |
- |
√ |
- |
5 |
||
Aerial Robot |
Displaying a fully enclosed propeller guard |
√ |
- |
- |
- |
l Has a fully enclosed propeller
guard l Able to move normally without
exceeding the power limit l Meets the installation
specifications for the Referee System |
5 |
Complete movement: take-off,
movement, hovering, landing |
√ |
- |
- |
- |
10 |
||
Launching 50 rounds of projectiles continuously in flight
to attack a target with the size of a Large Armor Module at 5 meters away,
and calculating the hit rate |
√ |
- |
- |
- |
5 |
||
Identifying the site markers to
determine their own locations. |
√ |
- |
- |
- |
5 |
||
Demonstrating the installation of the Referee System (or
the installation spot reserved for the Referee System) |
√ |
- |
- |
- |
5 |
||
Dart System |
Adjusting the angles of pitch and
yaw axes of the dart launcher |
√ |
* |
- |
- |
l Able to launch darts normally l Meets the installation
specifications for the Referee System |
5 |
Loading and launching darts |
√ |
* |
- |
- |
5 |
||
Launching 4
darts to attack a round target with a diameter of 350mm at a distance of
about 16m, and hit at least 1 shot (simulating hitting the Outpost) |
√ |
* |
- |
- |
10 |
||
Demonstrating the installation of the Referee System (or
the installation spot reserved for the Referee System) |
√ |
* |
- |
- |
5 |
||
Radar |
The radar
can be connected to the server and display images normally |
√ |
√ |
√ |
√ |
|
5 |
Miscellaneous |
Demonstration of other special functions |
√ |
√ |
√ |
√ |
Extra points will be given based on
the actual effects. |
- |